Remote WebRTC Audio Contribution for Altus Consoles
The Altus WebRTC Single Contribution 1-Year Subscription allows a remote contributor to send live audio directly into an Altus virtual mixing console using a standard web browser. This license creates a single WebRTC source profile that appears as an input on the console, making it easy to bring in guests, reporters, or off-site talent without specialized hardware or software.
Simple Browser-Based Connectivity
This license works by generating a secure connection link between the remote user’s browser and the Altus system through a configured Beacon server. Contributors only need a WebRTC-capable browser and an internet connection, making this solution ideal for fast setup, temporary contributors, and geographically distributed teams.
Designed for Single Remote Contributors
The Single Contribution license supports one active WebRTC connection to the Altus console at a time. It is well suited for studios that regularly host one remote guest or contributor per program. Facilities requiring multiple simultaneous remote connections can expand functionality by moving to the Altus WebRTC Multi Contribution license.
Professional Deployment and System Planning
A Beacon server is required to manage WebRTC connections between contributors and the Altus instance. This server is deployed on customer-provided hardware and must be configured by Telos Alliance Professional Services, ensuring proper security, stability, and network performance from the start.
Seamless Integration with Altus Virtual Consoles
Once configured, the WebRTC source behaves like any other console input, allowing engineers and operators to apply standard console processing, routing, and monitoring. This keeps workflows consistent while extending the reach of the Altus platform beyond the studio.
Subscription Coverage with Ongoing Support
This one-year subscription includes TelosCare PLUS service coverage, providing access to support resources throughout the license term. This ensures assistance with updates, troubleshooting, and best practices related to WebRTC contribution workflows.



